Degrading Behavior: Graceful Integration
There has been a lot of talk about graceful degradation. In the end it can become a lot of lip service. Often people talk a good talk, but when the site hits the web, let's just say it isn't too pretty. Engineers and designers work toge ...
2010.02.26
Website Overhaul 12-Step Program
Suppose you've been tasked with overhauling your company website. This has been the source of dread and panic for creative and engineering teams the world over. Some people, in the panic and shuffle, opt for the fast-and-loose approach. ...
2010.02.22
Pretend that they're Users
Working closely with the Creative team, as I do, I have the unique opportunity to consider user experience through the life of the project. More than many engineers, I work directly with the user. Developing wireframes, considering inform ...
2010.02.16
User Experience Means Everyone
I've been working on a project for an internal client, which includes linking out to various medical search utilities. One of the sites we are using as a search provider offers pharmacy searches. The site was built on ASP.Net technology, ...
2010.02.05
Predictive User Self-Selection
Some sites, like this one, have a reasonably focused audience. It can become problematic, however, for corporate sites to sort out their users, and lead them to the path of enlightenment. In the worst situations, it may be a little like t ...
2010.02.04
Mapping the Course: XML Sitemaps
I just read a short, relatively old blog post by David Naylor regarding why he believes XML sitemaps are bad. People involved with SEO probably know and recognize the name. I know I did. I have to disagree with his premise, but agree wit ...
2010.02.02
The Browser Clipping Point
Today, at the time of this writing, Google posted a blog stating they were dropping support for old browsers. They stated: The web has evolved in the last ten years, from simple text pages to rich, interactive applications including vide ...
2010.02.01
Creativity Kills
People are creative. It's a fact of the state of humanity. People want to make things. It's built into the human condition. But there is a difference between haphazard creation and focused, goal-oriented development. Andy Rutledge sta ...
2010.01.29
Reactionary Navigation: The Sins of the Broad and Shallow
When given a task of making search terms and frequetly visited pages more accessible to users, the uninitiated fire and fall back. They leave in their wake, broad, shallow sites with menus and navigtion which look more like weeds than an ...
2010.01.18
OOC: Object Oriented Content
Most content on the web is managed at the page level. Though I cannot say that all systems behave in one specific way, I do know that each system I've used behaves precisely like this. Content management systems assume that every new pie ...
2010.01.15
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